Difference between revisions of "Main Page"

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__NOTOC__
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== Introduction ==
 +
Welcome to the '''Custom Map Makers wiki''' - a repository for all information relating to mapping for the popular first person shooter [http://www.urbanterror.info/ Urban Terror].
 +
 +
If you feel you'd like to contribute to this wiki, please email '''john@custommapmakers.org''' for more information.
 +
 +
The wiki is divided into the following sections, each of these contains further sub-topics. You can also search the wiki using the search box on the top.
 +
 +
{{Info|The wiki also has a collection of '''[[tutorials]]''' and '''[[tools]]''' gathered from the Internet and donated by experienced mappers.}}
 +
{{Warning|Make sure to take a look at the '''[[Pitfalls]]''' and '''[[Tips and Tricks]]''' pages too!}}
 +
 +
[[The CMM website]]
 +
 
== Beginning ==
 
== Beginning ==
{| cellspacing="5"
 
  
|width=33%|
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On 20th March 2014 - 09:45 AM it was announced that Urban Terror 5 would use the very powerful Unreal Engine 4.
{{RyMainPageBox|radiant.png|[[Radiant]]|
+
 
* [[Radiant:Setup|Setup]]
+
CMM intends to provide a set of guides and tutorials for all aspects of mapping for '''Urban Terror 5'''.
|WIDTH=100%|ALIGN=left|HEIGHT=144px}}
 
  
|width=33%|
+
== August 2021 ==
{{RyMainPageBox|mapping.png|[[Mapping]]|
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As promised, a set of documents and downloads which will help you create maps for the upcoming version of '''Urban Terror 5''': ''Resurgence''
 +
 
 +
For more information see [[Urt5|Mapping for Urt5]]
 +
 
 +
This section will hopefully grow and develop, your feedback through our discord will be appreciated. [[https://discord.gg/ADpGvTdXSf CMM on Discord]]
 +
 
 +
==Legacy mappers==
 +
 
 +
For legacy mappers, our wiki will remain open and will be maintained where possible.
 +
 
 +
 
 +
{| cellspacing="5" width="100%"
 +
 
 +
|
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{{RyMainPageBox|radiant.png|[[:Category:Radiant|Radiant]]|
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* [[Radiant:MacRadiant|Installing MacRadiant]]
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* [[Radiant:ZeroRadiant|Installing ZeroRadiant (GtkRadiant 1.6.0)]]
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* [[Radiant:NetRadiant|Installing NetRadiant]]
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* [[Radiant:Using|Using Radiant]]
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* [[Radiant:Shortcuts_And_Menu_Options|Keyboard shortcuts/menu options]]
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|HEIGHT=200px}}
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 +
|
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{{RyMainPageBox|mapping.png|[[:Category:Mapping|Mapping]]|
 
* [[Mapping:Brushwork|Brushes]]
 
* [[Mapping:Brushwork|Brushes]]
* [[Mapping:Patch meshes|Patch Meshes]]
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* [[Mapping:VIS|VIS]]
* [[Mapping:Models|Models]]
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* [[Mapping:What is a patch|Patch Meshes]]
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* [[:Category:Models|Models]]
 
* [[Mapping:Sky|Sky]]
 
* [[Mapping:Sky|Sky]]
|WIDTH=100%|ALIGN=left|HEIGHT=144px}}
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* [[Mapping:Terrain|Terrain]]
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* [[Compiling:Healthy_Map|Healthy Map]]
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|HEIGHT=200px}}
  
|width=33%|
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|
{{RyMainPageBox|textures.png|[[Textures]]|
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{{RyMainPageBox|textures.png|[[:Category:Textures|Textures]]|
 
* [[Textures:Texturing|Texturing]]
 
* [[Textures:Texturing|Texturing]]
 
* [[Textures:Shaders|Shaders]]
 
* [[Textures:Shaders|Shaders]]
|WIDTH=100%|ALIGN=left|HEIGHT=144px}}
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* [[Textures:Sites|Resources]]
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* [[Textures:Formats|Formats]]
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* [[Textures:Advanced Normal Maps Creation|Normal Maps]]
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|HEIGHT=200px}}
  
 
|-
 
|-
  
|width=33%|
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|
{{RyMainPageBox|lighting.png|[[Lighting]]|
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{{RyMainPageBox|lighting.png|[[:Category:Lighting|Lighting]]|
 
* [[Lighting:General|General]]
 
* [[Lighting:General|General]]
 
* [[Lighting:Leaks|Light leaks]]
 
* [[Lighting:Leaks|Light leaks]]
* [[Lighting:Painting|Annoying FrankieV]]
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* [[Lighting:Painting|Annoying FrankieV (Painting with lights)]]
|WIDTH=100%|ALIGN=left|HEIGHT=144px}}
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* [[Lighting:Light Style|Light Style]]
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|HEIGHT=176px}}
  
|width=33%|
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|
{{RyMainPageBox|entities.png|[[Entities]]|
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{{RyMainPageBox|entities.png|[[:Category:Entities|Entities]]|
* [[Entities:General|General]]
 
 
* [[Entities:Func|func_*]]
 
* [[Entities:Func|func_*]]
 
* [[Entities:Info|info_*]]
 
* [[Entities:Info|info_*]]
* [[Entities:Other|Other]]
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* [[Entities:Target|target_*]]
|WIDTH=100%|ALIGN=left|HEIGHT=144px}}
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* [[Entities:Trigger|trigger_*]]
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* [[Entities:Misc|misc_*]]
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* [[Entities:UT|ut_*]]
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|HEIGHT=176px}}
  
|width=33%|
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|
{{RyMainPageBox|compiling.png|[[Compiling]]|
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{{RyMainPageBox|compiling.png|[[:Category:Compiling|Compiling]]|
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* [[Compiling:q3map2|q3map2]]
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* [[Compiling:Commands|Commands]]
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* [[Compiling:Surface sounds|Surface sounds]]
 
* [[Compiling:Setup|Setup]]
 
* [[Compiling:Setup|Setup]]
 
* [[Compiling:Batch Files|Batch Files]]
 
* [[Compiling:Batch Files|Batch Files]]
 
* [[Compiling:Scripts|Scripts]]
 
* [[Compiling:Scripts|Scripts]]
|WIDTH=100%|ALIGN=left|HEIGHT=144px}}
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|HEIGHT=176px}}
  
 
|}
 
|}
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== Advanced ==
 
== Advanced ==
{|
 
  
|width=20%|
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{| cellspacing="5" width="100%"
{{RyMainPageBox|packaging.png|[[Packaging]]|
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|-
* [[Packaging|Packaging]]
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|  
|WIDTH=100%|ALIGN=left|HEIGHT=96px}}
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{{RyMainPageBox|packaging.png|[[:Category:Packaging|Packaging]]|
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* [[Packaging:Levelshot|Making a levelshot]]
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* [[Packaging:Minimap|Making a minimap]]
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* [[:Category:Packaging|Packaging]]
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|HEIGHT=152px}}
  
|width=20%|
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|  
{{RyMainPageBox|bots.png|[[Bots]]|
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{{RyMainPageBox|bots.png|[[:Category:Bots|Bots]]|
* [[Bots:AAS|AAS File]]
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* [[Bots:Adding bots to your map|Adding bots]]
* [[Bots:Improving|Improving]]
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* [[Bots:Issues|Issues]]
|WIDTH=100%|ALIGN=left|HEIGHT=96px}}
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* [[AI_Misbehaving|Misbehaviour]]
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* [[Bots:Advanced|Advanced topics]]
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|HEIGHT=152px}}
  
|width=20%|
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|  
{{RyMainPageBox|urt_hd.png|[[Urban Terror HD]]|
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{{RyMainPageBox|urt_hd.png|[[:Category:UrTHD|Urban Terror HD]]|
 
* [[UrTHD:Setup|Setup]]
 
* [[UrTHD:Setup|Setup]]
|WIDTH=100%|ALIGN=left|HEIGHT=96px}}
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* [[UrTHD:Mapping|Mapping]]
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* [[UrTHD:Tools|Tools]]
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|HEIGHT=152px}}
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 +
|
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{{RyMainPageBox|layout.png|[[:Category:Layout|Layout]]|
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* [[Layout:Level Design|Level design]]
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* [[Layout:Bens Bible|Ben's small bible]]
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* [[Layout:Dragonne|Dragonne's article]]
 +
|HEIGHT=152px}}
  
 
|}
 
|}
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== Further reading ==
 
== Further reading ==
{|
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{| cellspacing="5" width="100%"
  
|width=20%|
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|
{{RyMainPageBox|modelling.png|[[Modelling]]|
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{{RyMainPageBox|modelling.png|[[:Category:Models|Modelling]]|
 
* [[Models:Programs|Programs]]
 
* [[Models:Programs|Programs]]
 
* [[Models:Exporting|Exporting]]
 
* [[Models:Exporting|Exporting]]
 
* [[Models:Texturing|Texturing]]
 
* [[Models:Texturing|Texturing]]
|WIDTH=100%|ALIGN=left|HEIGHT=128px}}
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* [[Models:Resources|Resources]]
 +
|HEIGHT=176px}}
 +
 
 +
|
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{{RyMainPageBox|resources.png|[[:Category:Resources|Resources]]|
 +
* [[Resources:Tips|Tips and tricks]]
 +
* [[:Category:Inspiration|Inspiration]]
 +
* [[Resources:Tools|Tools]]
 +
* [[Resources:Links|Links]]
 +
* [[Sound:Websites|Sound websites]]
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* [[IRC|CMM IRC Channel]]
 +
|HEIGHT=176px}}
  
|width=20%|
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|
{{RyMainPageBox|resources.png|[[Resources]]|
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{{RyMainPageBox|funstuff.png|[[:Category:Funstuff|Funstuff]]|
* [[Resources|Resources]]
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* [[Funstuff:Creating|Creating]]
|WIDTH=100%|ALIGN=left|HEIGHT=128px}}
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* [[Jump mapping]]
 +
|HEIGHT=176px}}
  
 +
|
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{{RyMainPageBox|xreal.png|[[:Category:XreaL|XreaL]]|
 +
* [[XreaL:About|About]]
 +
* [[XreaL:Setup|Setup]]
 +
* [[XreaL:Games|Games]]
 +
|HEIGHT=176px}}
 
|}
 
|}

Latest revision as of 15:08, 9 August 2021

Introduction

Welcome to the Custom Map Makers wiki - a repository for all information relating to mapping for the popular first person shooter Urban Terror.

If you feel you'd like to contribute to this wiki, please email john@custommapmakers.org for more information.

The wiki is divided into the following sections, each of these contains further sub-topics. You can also search the wiki using the search box on the top.

Info.png The wiki also has a collection of tutorials and tools gathered from the Internet and donated by experienced mappers.
Error.png Make sure to take a look at the Pitfalls and Tips and Tricks pages too!


The CMM website

Beginning

On 20th March 2014 - 09:45 AM it was announced that Urban Terror 5 would use the very powerful Unreal Engine 4.

CMM intends to provide a set of guides and tutorials for all aspects of mapping for Urban Terror 5.

August 2021

As promised, a set of documents and downloads which will help you create maps for the upcoming version of Urban Terror 5: Resurgence

For more information see Mapping for Urt5

This section will hopefully grow and develop, your feedback through our discord will be appreciated. [CMM on Discord]

Legacy mappers

For legacy mappers, our wiki will remain open and will be maintained where possible.








Advanced





Further reading