| This page is a stub!|
Please help us improve it.
Potential spawn point for a player
Exactly the same as info_player_deathmatch.
Used as a positional target for light entities to create a spotlight effect.
- targetname : must match the target key of entity that uses this for pointing.
- notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
- notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
- notsingle : when set to 1, entity will not spawn in Single Player mode (bot play mode).
|Don't confuse this entity with info_notnull or target_position. Unlike those, info_null is removed ingame, which is the right behaviour for lights.|