Difference between revisions of "Packaging:Minimap"

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(Creating a Minimap with the q3map2-generator)
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This version of the map compiler can generate minimaps as used by Nexuiz.
 
This version of the map compiler can generate minimaps as used by Nexuiz.
 
The specs of the minimap's texture mapping are:  
 
The specs of the minimap's texture mapping are:  
* Let M be the rectangle of the world's mins/maxs coordinates.
+
* Let M be the rectangle of the world's mins/maxs coordinates. [[File:Minimap.jpg|200px|thumb|right|Black-White Minimap]]
 
* If keepaspect is set: let S be the smallest square completely covering M whose center matches the one of M. Otherwise, let S be M.
 
* If keepaspect is set: let S be the smallest square completely covering M whose center matches the one of M. Otherwise, let S be M.
 
* Let S' be S scaled by factor 1/(1-2*border) around the center of S.
 
* Let S' be S scaled by factor 1/(1-2*border) around the center of S.
 
* The "mins" corner of S' corresponds to the top left corner of the image.
 
* The "mins" corner of S' corresponds to the top left corner of the image.
 
* The "maxs" corner of S' corresponds to the bottom right corner of the image.
 
* The "maxs" corner of S' corresponds to the bottom right corner of the image.
 
[[File:Minimap.jpg|200px|thumb|right|Black-White Minimap]]
 

Revision as of 20:55, 20 August 2011

Creating a Minimap with the q3map2-generator

This version of the map compiler can generate minimaps as used by Nexuiz. The specs of the minimap's texture mapping are:

  • Let M be the rectangle of the world's mins/maxs coordinates.
    Black-White Minimap
  • If keepaspect is set: let S be the smallest square completely covering M whose center matches the one of M. Otherwise, let S be M.
  • Let S' be S scaled by factor 1/(1-2*border) around the center of S.
  • The "mins" corner of S' corresponds to the top left corner of the image.
  • The "maxs" corner of S' corresponds to the bottom right corner of the image.