Difference between revisions of "JohnnyEnglish tutorial Make a Model for the Urt5 tutorial map"

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(=UV Unwrap)
(UV Unwrap)
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The UV Unwrapping process can be achieved using automatic functions of 3d modelling software or manually.
 
The UV Unwrapping process can be achieved using automatic functions of 3d modelling software or manually.
  
In the video, at 2:50 I use the Blender '''Unwrap''' tool to unwrap the pipe.
+
In the video, at 2:20 I use the Blender '''Unwrap''' tool to unwrap the pipe.
 +
 
 +
At 2m 30s I duplicate that UV Map to create a LightMap

Revision as of 06:30, 14 August 2021

Introduction

For this tutorial I'm going to present a video I made of me making a model pipe for the CMM tutorial map using Blender 2.93.

This tutorial has no intention of attempting to teach how to use Blender to make stuff but I'll present the video, you watch it and at the end I'll list the key points.

A simple pipe

Key points

Seams

At around 2 minutes in the video I begin to consider seams, in this case I'm adding seams to help the UV Unwrap.

UV Unwrap

A UV Unwrap describes how a 2D texture should be placed on a 3D model.

The UV Unwrapping process can be achieved using automatic functions of 3d modelling software or manually.

In the video, at 2:20 I use the Blender Unwrap tool to unwrap the pipe.

At 2m 30s I duplicate that UV Map to create a LightMap