Difference between revisions of "JohnnyEnglish tutorial Make a Model for the Urt5 tutorial map"
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At around 2 minutes in the video I begin to consider '''seams''', in this case I'm adding '''seams''' to help the UV Unwrap. | At around 2 minutes in the video I begin to consider '''seams''', in this case I'm adding '''seams''' to help the UV Unwrap. | ||
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+ | ===UV Unwrap== | ||
+ | A UV Unwrap describes how a 2D texture should be placed on a 3D model. | ||
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+ | The UV Unwrapping process can be achieved using automatic functions of 3d modelling software or manually. |
Revision as of 06:27, 14 August 2021
Introduction
For this tutorial I'm going to present a video I made of me making a model pipe for the CMM tutorial map using Blender 2.93.
This tutorial has no intention of attempting to teach how to use Blender to make stuff but I'll present the video, you watch it and at the end I'll list the key points.
A simple pipe
Key points
Seams
At around 2 minutes in the video I begin to consider seams, in this case I'm adding seams to help the UV Unwrap.
=UV Unwrap
A UV Unwrap describes how a 2D texture should be placed on a 3D model.
The UV Unwrapping process can be achieved using automatic functions of 3d modelling software or manually.