Difference between revisions of "Entities:Info"

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(info_null/info_notnull)
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Keys
 
Keys
targetname : must match the target key of entity that uses this for pointing.
+
* targetname : must match the target key of entity that uses this for pointing.
notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
+
* notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
+
* notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
notsingle : when set to 1, entity will not spawn in Single Player mode (bot play mode).
+
* notsingle : when set to 1, entity will not spawn in Single Player mode (bot play mode).
  
 
[[Category:Entities]]
 
[[Category:Entities]]

Revision as of 19:49, 20 August 2011

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info_player_deathmatch

Potential spawn point for a player

info_player_start

Exactly the same as info_player_deathmatch.

info_item_botroam

Attracts bots

info_null/info_notnull

Used as a positional target for light entities to create a spotlight effect. A target_position can be used instead of this but was kept in Q3A for legacy purposes.

Keys

  • targetname : must match the target key of entity that uses this for pointing.
  • notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
  • notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
  • notsingle : when set to 1, entity will not spawn in Single Player mode (bot play mode).