Difference between revisions of "Category:Compiling"

From Custom Map Makers Wiki
Jump to: navigation, search
(About)
Line 7: Line 7:
  
 
There are 3 ways of compiling a map.  
 
There are 3 ways of compiling a map.  
 +
 +
 
The first and simplest one is to use the "Build" function in radiant.
 
The first and simplest one is to use the "Build" function in radiant.
 
 
This is good for test compiling, but are limitided and does not allowe you to do a quick testrun of the map in the same opperation.
 
This is good for test compiling, but are limitided and does not allowe you to do a quick testrun of the map in the same opperation.
 
  
 
The other way is by using a q3map2 frontend. This could be q3map2 toolz or some other frontend. Thise frontends are much more open and allowes you to add all the swithes you need to the compile line.
 
The other way is by using a q3map2 frontend. This could be q3map2 toolz or some other frontend. Thise frontends are much more open and allowes you to add all the swithes you need to the compile line.
  
 
+
The thirdth way of compiling is using scripts to run the compile. That means [[Batch Files]](or .bat files) for windows.
The this way of compiling is using scripts to run the compile. That means Batch Files(or .bat files) for windows.
 

Revision as of 10:12, 19 August 2011

Q3map2 related pages

Compiling

About

There are 3 ways of compiling a map.


The first and simplest one is to use the "Build" function in radiant. This is good for test compiling, but are limitided and does not allowe you to do a quick testrun of the map in the same opperation.

The other way is by using a q3map2 frontend. This could be q3map2 toolz or some other frontend. Thise frontends are much more open and allowes you to add all the swithes you need to the compile line.

The thirdth way of compiling is using scripts to run the compile. That means Batch Files(or .bat files) for windows.