Bump mapping for Urban Terror
After seeing some screenshots from other people who tested UrT's bump mapping feature i wanted to try it out myself and see what results will i get.
First thing i needed was a good normal map generator. After few days of searching i settled with Crazy Bump.
Quality of normal maps generated by this tool is excellent. You can adjust pretty much anything you want. From intensity (depth of the map) to full control over details that will be shown on the map.
After that i used Photoshop CS4 to edit the normal maps and their alpha channels to suit my needs and desires.
So let's start with the first one.
Bump map
I can't say I'm too happy with how bump maps work. The specular level is visible in shadows, and it's impossible to create it by simply deriving a gray scale, high contrast image from the original diffuse map.
Instead i used the basic _n map and did the same to it. It contains all the height map info i need and was much easier to tweak to get some...satisfying results.