Difference between revisions of "Entities:Info"
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{{Warning|Don't confuse this entity with info_notnull or target_position. Unlike those, info_null is removed ingame, '''which is the right behaviour for lights'''.}} | {{Warning|Don't confuse this entity with info_notnull or target_position. Unlike those, info_null is removed ingame, '''which is the right behaviour for lights'''.}} | ||
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== info_notnull == | == info_notnull == | ||
See [[Entities:Target#target_position|target_position]] | See [[Entities:Target#target_position|target_position]] | ||
[[Category:Entities]] | [[Category:Entities]] |
Latest revision as of 11:54, 3 September 2011
This page is a stub! Please help us improve it. |
Contents
info_player_deathmatch
Potential spawn point for a player
info_player_start
Exactly the same as info_player_deathmatch.
info_item_botroam
Attracts bots
info_null
Used as a positional target for light entities to create a spotlight effect.
Keys
- targetname : must match the target key of entity that uses this for pointing.
- notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
- notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
- notsingle : when set to 1, entity will not spawn in Single Player mode (bot play mode).
Don't confuse this entity with info_notnull or target_position. Unlike those, info_null is removed ingame, which is the right behaviour for lights. |
info_notnull
See target_position