Difference between revisions of "Compiling:q3map2"

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A brief usage description [[http://www.urbanterror.info/docs/185-fs-q3map-radbump-4a/ FS_q3map_Radbump_4a at Urbanterror level design tutorials]]
 
A brief usage description [[http://www.urbanterror.info/docs/185-fs-q3map-radbump-4a/ FS_q3map_Radbump_4a at Urbanterror level design tutorials]]
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[[Category:Compiling]]

Revision as of 14:25, 19 August 2011

Overview

Q3Map2 is the map compiler for games based on the Quake III Arena engine.

The command line usage and description of command line options is described here

[Q3Map2 at wikibooks]


FS Q3map Radbump

FS_q3map_Radbump_4a is a modification of the Q3Map2 compiler developed by TwentySeven. It integrates support for normal, bump, and specular maps.

FS_q3map_Radbump_4a is available from [Q3Map2 bumpmapping modifications at Urbanterror forums]

A brief usage description [FS_q3map_Radbump_4a at Urbanterror level design tutorials]