Difference between revisions of "Compiling:q3map2"

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(Created page with "Q3Map2 is the map compiler for games based on the Quake III Arena engine. The command line usage and description of command line options is described here [[http://en.wikibooks...")
 
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== Overview ==
 
Q3Map2 is the map compiler for games based on the Quake III Arena engine.
 
Q3Map2 is the map compiler for games based on the Quake III Arena engine.
  
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== FS_q3map_Radbump_4a ==
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== FS Q3map Radbump ==
  
 
FS_q3map_Radbump_4a is a modification of the Q3Map2 compiler developed by TwentySeven. It integrates support for normal, bump, and specular maps.
 
FS_q3map_Radbump_4a is a modification of the Q3Map2 compiler developed by TwentySeven. It integrates support for normal, bump, and specular maps.

Revision as of 13:32, 19 August 2011

Overview

Q3Map2 is the map compiler for games based on the Quake III Arena engine.

The command line usage and description of command line options is described here

[Q3Map2 at wikibooks]


FS Q3map Radbump

FS_q3map_Radbump_4a is a modification of the Q3Map2 compiler developed by TwentySeven. It integrates support for normal, bump, and specular maps.

FS_q3map_Radbump_4a is available from [Q3Map2 bumpmapping modifications at Urbanterror forums]

A brief usage description [FS_q3map_Radbump_4a at Urbanterror level design tutorials]