Difference between revisions of "Compiling:q3map2"
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Q3Map2 is the map compiler for games based on the Quake III Arena engine. | Q3Map2 is the map compiler for games based on the Quake III Arena engine. | ||
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− | == | + | == FS Q3map Radbump == |
FS_q3map_Radbump_4a is a modification of the Q3Map2 compiler developed by TwentySeven. It integrates support for normal, bump, and specular maps. | FS_q3map_Radbump_4a is a modification of the Q3Map2 compiler developed by TwentySeven. It integrates support for normal, bump, and specular maps. |
Revision as of 13:32, 19 August 2011
Overview
Q3Map2 is the map compiler for games based on the Quake III Arena engine.
The command line usage and description of command line options is described here
FS Q3map Radbump
FS_q3map_Radbump_4a is a modification of the Q3Map2 compiler developed by TwentySeven. It integrates support for normal, bump, and specular maps.
FS_q3map_Radbump_4a is available from [Q3Map2 bumpmapping modifications at Urbanterror forums]
A brief usage description [FS_q3map_Radbump_4a at Urbanterror level design tutorials]