Difference between revisions of "Category:Compiling"
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There are 3 ways of compiling a map. | There are 3 ways of compiling a map. | ||
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The first and simplest one is to use the "Build" function in radiant. | The first and simplest one is to use the "Build" function in radiant. | ||
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This is good for test compiling, but are limitided and does not allowe you to do a quick testrun of the map in the same opperation. | This is good for test compiling, but are limitided and does not allowe you to do a quick testrun of the map in the same opperation. | ||
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The other way is by using a q3map2 frontend. This could be q3map2 toolz or some other frontend. Thise frontends are much more open and allowes you to add all the swithes you need to the compile line. | The other way is by using a q3map2 frontend. This could be q3map2 toolz or some other frontend. Thise frontends are much more open and allowes you to add all the swithes you need to the compile line. | ||
− | + | The thirdth way of compiling is using scripts to run the compile. That means [[Compiling:Batch Files|Batch Files]](or .bat files) for windows. | |
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Latest revision as of 09:15, 19 August 2011
Q3map2 related pages
Compiling
About
There are 3 ways of compiling a map.
The first and simplest one is to use the "Build" function in radiant.
This is good for test compiling, but are limitided and does not allowe you to do a quick testrun of the map in the same opperation.
The other way is by using a q3map2 frontend. This could be q3map2 toolz or some other frontend. Thise frontends are much more open and allowes you to add all the swithes you need to the compile line.
The thirdth way of compiling is using scripts to run the compile. That means Batch Files(or .bat files) for windows.
Pages in category ‘Compiling’
The following 11 pages are in this category, out of 11 total.