Tips and Tricks

From Custom Map Makers Wiki
Revision as of 18:01, 15 March 2012 by Rylius (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Mapping

Random model placement

q3map2_surfaceModel Will automatically place models on the shader's surfaces. Can be used for grass, trees, bushes, rocks, whatever

Radiant

TGA transparency

Add qer_alphaFunc gequal 0.5 to your shader