Category talk:Packaging

From Custom Map Makers Wiki
Revision as of 17:34, 17 November 2011 by John (talk | contribs)
Jump to: navigation, search

DagF[17:42(+1) 15.11.2011(dd.mm.yyyy)]: I've made a few more things to check in the checklist:

maps

  • Is the maps .bsp file there and is it in all lowercase?
  • is the minimap (.tga) file there and is it painted?
  • Is the .map file there? If so, was it intended to?
  • Is there a .aas bot file, if not was it suppost to?


textures

  • Is there any texture that is in the defoult asset?
  • Is there any working files in any of the texture olders(psd. xcf)?
  • Are all textures in the power of 2(16, 32, 64, 128, 256, 512, 1024(or 2048))?


shaders

  • Is the shaderlist.txt removed?
  • Is any of the shaders used on textures in the defoult assets?
  • Is there a arenafile there and is it correct?


levelshots

  • Is there a levelshot with the map and is it in the power of 2(16, 32, 64, 128, 256, 512, 1024(or 2048))?


env

  • Are the skybox in the power of 2(16, 32, 64, 128, 256, 512, 1024(or 2048))?


models

  • Are the model textures in th power of 2(16, 32, 64, 128, 256, 512, 1024(or 2048))?
  • Are the model file deleted(.md3 .ase and so on...)?


sound

Is all the .wav files in the right format?


all folders

  • Is there any .tumb or any other file in any of the folders?
  • Is everything written in lovercase?
  • Is there a readme file with the map and is it correct?


in game

  • Is there any missing textures missing ingame?
  • Is there any big visible bugs?
  • Is there any big fps drops?
  • Have surface sounds been added?