Mapping:Create your first room

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Before we begin

I'm assuming before this tutorial begins that you have a correctly configured radiant, it doesn't matter which, the principles are pretty similar in all versions.

If you've not yet configured radiant please see one of the sections about installing

  • links to installing

First steps

Before you begin any mapping project you should choose a name for the project and create an empty folder in your textures folder with that name. For the purpose of this tutorial our map is called myfirstmap, it's short and snappy and easy to remember.

Create a folder in your mapping/textures folder called myfirstmap

Find your shaderslist.txt file, normally this will be in the mapping/scripts folder. Open this with a text editor.

Somewhere in this file, add the single line

myfirstmap