Difference between revisions of "Models:Misfit Model tutorial light bulb"
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Revision as of 09:33, 29 August 2011
This tutorial assumes you've downloaded and installed Misfit Model 3d and it works.
Before we begin
Misfit can save md3 models natively - however, in order for this to work properly you should work in the final location that your model will be loaded from.
In my case I have a models folder in my mapping folder, in the models folder I have a mapobjects folder. All your work should be in a seperate sub-folder of this.
For example : this tutorial model will be called the cmm lightbulb.
Create a folder mapping/models/mapobjects/cmm_lightbulb
All our work will be in this folder - graphics and model.
Textures
If you'd like to follow along with this tutorial, first download the following textures.
Save the images to your mapping/models/mapobhects/cmm_lightbulb folder as
- bulb.jpg
- plastic.jpg
Open Misfit Model 3d
Open misfit model 3d - the basic layout should be familiar to anyone who's previously dabbled with 3d modelling applications. The default display shows views of front, left, top and perspective which is a rendered preview of your model. |
Setting up your materials and groups
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File:Lightb 3.png |