Difference between revisions of "Models:Misfit Model tutorial light bulb"

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(Open Misfit Model 3d)
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==Setting up your materials and groups==
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File:Lightb 3.png
 
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Revision as of 09:33, 29 August 2011

This tutorial assumes you've downloaded and installed Misfit Model 3d and it works.

Before we begin

Misfit can save md3 models natively - however, in order for this to work properly you should work in the final location that your model will be loaded from.

In my case I have a models folder in my mapping folder, in the models folder I have a mapobjects folder. All your work should be in a seperate sub-folder of this.

For example : this tutorial model will be called the cmm lightbulb.

Create a folder mapping/models/mapobjects/cmm_lightbulb

All our work will be in this folder - graphics and model.

Textures

If you'd like to follow along with this tutorial, first download the following textures.

Plastic.jpg Bulb.jpg

Save the images to your mapping/models/mapobhects/cmm_lightbulb folder as

  • bulb.jpg
  • plastic.jpg

Open Misfit Model 3d

Open misfit model 3d - the basic layout should be familiar to anyone who's previously dabbled with 3d modelling applications.

The default display shows views of front, left, top and perspective which is a rendered preview of your model.

Lightb 1.png


Setting up your materials and groups


File:Lightb 3.png