Difference between revisions of "Models:Misfit Model tutorial light bulb"

From Custom Map Makers Wiki
Jump to: navigation, search
(Textures)
(Textures)
Line 16: Line 16:
  
 
[[File:Plastic.jpg|200px]] [[File:Bulb.jpg|200px]]
 
[[File:Plastic.jpg|200px]] [[File:Bulb.jpg|200px]]
 +
 +
Save the images to your mapping/models/mapobhects/cmm_lightbulb folder as
 +
 +
*bulb.jpg
 +
*plastic.jpg

Revision as of 08:38, 29 August 2011

This tutorial assumes you've downloaded and installed Misfit Model 3d and it works.

Before we begin

Misfit can save md3 models natively - however, in order for this to work properly you should work in the final location that your model will be loaded from.

In my case I have a models folder in my mapping folder, in the models folder I have a mapobjects folder. All your work should be in a seperate sub-folder of this.

For example : this tutorial model will be called the cmm lightbulb.

Create a folder mapping/models/mapobjects/cmm_lightbulb

All our work will be in this folder - graphics and model.

Textures

If you'd like to follow along with this tutorial, first download the following textures.

Plastic.jpg Bulb.jpg

Save the images to your mapping/models/mapobhects/cmm_lightbulb folder as

  • bulb.jpg
  • plastic.jpg