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Revision as of 16:51, 19 August 2011
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What is texturing
Texturing is the simple action of assigning an image to a brush.
In radiant this is usually achieved by selecting a brush face (Shift+click in 3d window) and then clicking on an image (not a shader, shaders have a white border) in the textures/shaders window
To adjust the scaling, rotation or horizonal / vertical shift of a texture press S to display the surface inspector window.