Difference between revisions of "Entities:Trigger"

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== trigger_multiple ==
 
== trigger_multiple ==
 
Fires its targets whenever a player enters the brush
 
Fires its targets whenever a player enters the brush

Latest revision as of 13:35, 19 August 2011

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trigger_multiple

Fires its targets whenever a player enters the brush

  • wait : time to wait until it is retriggerable
  • target : targetname to fire