Difference between revisions of "JohnnyEnglish Urt5 Playermodel proxies"
Line 11: | Line 11: | ||
To use these meshes in Blender: | To use these meshes in Blender: | ||
− | * Download the CMMUrtMappingBlender.zip file to your computer. | + | * Download the [http://www.custommapmakers.org/dl/downloads/CMMUrt5MappingHelpers.zip CMMUrtMappingBlender.zip] file to your computer. |
* Unzip the contents to your mapping folder. | * Unzip the contents to your mapping folder. | ||
* Import the required .fbx mesh into your Blender project. | * Import the required .fbx mesh into your Blender project. |
Revision as of 07:12, 7 September 2021
A set of correctly sized proxy objects to help size/visualize perspectives in your maps.
To use these meshes:
- Download the CMMUrt5MappingHelpers.zip file to your computer.
- Unzip the contents of the file to your UE4 project/Contents folder.
- Drag the proxy you want to use onto your map
To use these meshes in Blender:
- Download the CMMUrtMappingBlender.zip file to your computer.
- Unzip the contents to your mapping folder.
- Import the required .fbx mesh into your Blender project.