Difference between revisions of "JohnnyEnglish Urt5 Playermodel proxies"
Line 8: | Line 8: | ||
* Unzip the contents of the file to your UE4 project/Contents folder. | * Unzip the contents of the file to your UE4 project/Contents folder. | ||
* Drag the proxy you want to use onto your map | * Drag the proxy you want to use onto your map | ||
+ | |||
+ | To use these meshes in Blender: | ||
+ | |||
+ | * Download the CMMUrtMappingBlender.zip file to your computer. | ||
+ | * Unzip the contents to your mapping folder. | ||
+ | * Import the required .fbx mesh into your Blender project. |
Revision as of 14:08, 7 August 2021
A set of correctly sized proxy objects to help size/visualize perspectives in your maps.
To use these meshes:
- Download the CMMUrt5MappingHelpers.zip file to your computer.
- Unzip the contents of the file to your UE4 project/Contents folder.
- Drag the proxy you want to use onto your map
To use these meshes in Blender:
- Download the CMMUrtMappingBlender.zip file to your computer.
- Unzip the contents to your mapping folder.
- Import the required .fbx mesh into your Blender project.