Difference between revisions of "Pitfalls"
(Created page with "== Map shows only lightmap on some computers == Add<p>''blendFunc GL_DST_COLOR GL_ZERO<br>depthFunc equal''</p>to the lightmap stage of the relevant shaders. Crappy graphics card...") |
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+ | This page contains not-so-common errors and their solutions. If you have a problem, but no solution, feel free to put it here too - someone else will try to find a solution and add it! | ||
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== Map shows only lightmap on some computers == | == Map shows only lightmap on some computers == | ||
Add<p>''blendFunc GL_DST_COLOR GL_ZERO<br>depthFunc equal''</p>to the lightmap stage of the relevant shaders. Crappy graphics cards/drivers can't deal with normal lightmapping and need a special treatment. | Add<p>''blendFunc GL_DST_COLOR GL_ZERO<br>depthFunc equal''</p>to the lightmap stage of the relevant shaders. Crappy graphics cards/drivers can't deal with normal lightmapping and need a special treatment. |
Revision as of 15:33, 4 March 2012
This page contains not-so-common errors and their solutions. If you have a problem, but no solution, feel free to put it here too - someone else will try to find a solution and add it!
Map shows only lightmap on some computers
AddblendFunc GL_DST_COLOR GL_ZERO
depthFunc equal