Difference between revisions of "Category talk:Packaging"
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==maps== | ==maps== | ||
− | * | + | *map .bsp file present and the filename lowercase? |
− | * | + | *Minimap (.tga) file there and is it painted? |
*Is the .map file there? If so, was it intended to? | *Is the .map file there? If so, was it intended to? | ||
− | *Is there a .aas bot file, if not | + | *Is there a .aas bot file, if not is this intended? |
− | |||
==textures== | ==textures== | ||
− | * | + | *Are there any texture that are from the Urt assets? |
− | * | + | *Are there any working files in any of the texture folders (psd. xcf, Thumbs.db)? |
− | *Are all textures in the power of 2(16, 32, 64, 128, 256, 512, 1024(or 2048))? | + | *Are all textures in the power of 2 (16, 32, 64, 128, 256, 512, 1024(or 2048))? |
− | |||
==shaders== | ==shaders== |
Latest revision as of 17:37, 17 November 2011
DagF[17:42(+1) 15.11.2011(dd.mm.yyyy)]: I've made a few more things to check in the checklist:
maps
- map .bsp file present and the filename lowercase?
- Minimap (.tga) file there and is it painted?
- Is the .map file there? If so, was it intended to?
- Is there a .aas bot file, if not is this intended?
textures
- Are there any texture that are from the Urt assets?
- Are there any working files in any of the texture folders (psd. xcf, Thumbs.db)?
- Are all textures in the power of 2 (16, 32, 64, 128, 256, 512, 1024(or 2048))?
shaders
- Is the shaderlist.txt removed?
- Is any of the shaders used on textures in the defoult assets?
- Is there a arenafile there and is it correct?
levelshots
- Is there a levelshot with the map and is it in the power of 2(16, 32, 64, 128, 256, 512, 1024(or 2048))?
env
- Are the skybox in the power of 2(16, 32, 64, 128, 256, 512, 1024(or 2048))?
models
- Are the model textures in th power of 2(16, 32, 64, 128, 256, 512, 1024(or 2048))?
- Are the model file deleted(.md3 .ase and so on...)?
sound
Is all the .wav files in the right format?
all folders
- Is there any .tumb or any other file in any of the folders?
- Is everything written in lovercase?
- Is there a readme file with the map and is it correct?
in game
- Is there any missing textures missing ingame?
- Is there any big visible bugs?
- Is there any big fps drops?
- Have surface sounds been added?