Difference between revisions of "Bots:Issues"
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== Server use of bots == | == Server use of bots == | ||
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Some server owners like to use bots as a way of enticing players onto an empty server so there is interest in using bots. | Some server owners like to use bots as a way of enticing players onto an empty server so there is interest in using bots. | ||
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*Only include 1 or possibly 2 3rd party maps in your maps folder | *Only include 1 or possibly 2 3rd party maps in your maps folder | ||
+ | *Remove all unused .'''pk3''' files from your '''q3ut4''' folder - only include maps that you will use | ||
*Kick all bots after each map and replace them at the start of the next map | *Kick all bots after each map and replace them at the start of the next map | ||
*Use the 64-bit binary if possible (64-bit ubuntu is probably the best platform for a bot server) | *Use the 64-bit binary if possible (64-bit ubuntu is probably the best platform for a bot server) | ||
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*Only certain maps support bots | *Only certain maps support bots | ||
*Add bots one at a time | *Add bots one at a time | ||
+ | *Include a large delay between bots entering the server | ||
Bots in Urban Terror are not all that happy. Not all weapons are configured to be used by bots and only ffa, tdm and ctf are understood gametypes | Bots in Urban Terror are not all that happy. Not all weapons are configured to be used by bots and only ffa, tdm and ctf are understood gametypes | ||
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Bots will be attracted to dropped weapons over other goals, insist on carrying the flag randomly and sometimes team kill. | Bots will be attracted to dropped weapons over other goals, insist on carrying the flag randomly and sometimes team kill. | ||
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+ | ==Adding bots== | ||
== Making maps with bots == | == Making maps with bots == |
Revision as of 06:51, 24 August 2011
This page is a stub! Please help us improve it. |
General
It's been made clear that Urban Terror bots are un-supported. Official advice is to not use bots unless you know what you're doing.
Server use of bots
Some server owners like to use bots as a way of enticing players onto an empty server so there is interest in using bots.
A lot of advice for running bots applies mostly to server operators. General rules if you want to run bots.
- Only include 1 or possibly 2 3rd party maps in your maps folder
- Remove all unused .pk3 files from your q3ut4 folder - only include maps that you will use
- Kick all bots after each map and replace them at the start of the next map
- Use the 64-bit binary if possible (64-bit ubuntu is probably the best platform for a bot server)
- If your server isn't capable of running TDM or CTF with 4 bots on casa - don't bother
- Only certain maps support bots
- Add bots one at a time
- Include a large delay between bots entering the server
Bots in Urban Terror are not all that happy. Not all weapons are configured to be used by bots and only ffa, tdm and ctf are understood gametypes
Bots will not use ladders.
Bots will be attracted to dropped weapons over other goals, insist on carrying the flag randomly and sometimes team kill.
Adding bots
Making maps with bots
Simplify map, info_botroam