Difference between revisions of "Textures:Texturing"
(Created page with "==What is texturing== Texturing is the simple action of assigning an image to a brush. In radiant this is usually achieved by selecting a brush face (Shift+click in 3d window) a...") |
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− | ==What is texturing== | + | {{Stub}} |
+ | == What is texturing? == | ||
+ | [[File:Texturingselecting.jpeg|thumb|Brush selection and adding texture]] | ||
Texturing is the simple action of assigning an image to a brush. | Texturing is the simple action of assigning an image to a brush. | ||
− | In radiant this is usually achieved by selecting a brush face (Shift+ | + | In radiant this is usually achieved by selecting a brush face (Shift+control+left mouse in 3d window) and then clicking on an image (not a shader, shaders have a white border) in the textures/shaders window. Selected brush face will glow in red. |
− | To adjust the scaling, rotation or horizonal / vertical shift of a texture press S to display the surface inspector window. | + | |
+ | |||
+ | |||
+ | To adjust the scaling, rotation or horizonal / vertical shift of a texture press S to display the surface inspector window. At least one brush face needs to be selected. You'll see "surface properities" window. | ||
+ | |||
+ | [[File:Texturingsurfaceprop.jpeg|thumb|Surface properities window]] | ||
+ | |||
+ | == Texture resources == | ||
+ | * [[Textures:Sites|List of websites containing textures]] | ||
+ | |||
+ | [[Category:Textures]] |
Latest revision as of 16:29, 22 August 2011
This page is a stub! Please help us improve it. |
What is texturing?
Texturing is the simple action of assigning an image to a brush.
In radiant this is usually achieved by selecting a brush face (Shift+control+left mouse in 3d window) and then clicking on an image (not a shader, shaders have a white border) in the textures/shaders window. Selected brush face will glow in red.
To adjust the scaling, rotation or horizonal / vertical shift of a texture press S to display the surface inspector window. At least one brush face needs to be selected. You'll see "surface properities" window.