Difference between revisions of "Main Page"

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The wiki is divided into the following sections, each of these contains further sub-topics. You can also search the wiki using the search box on the top.
 
The wiki is divided into the following sections, each of these contains further sub-topics. You can also search the wiki using the search box on the top.
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 +
{{Info|The wiki also has a collection of '''[[tutorials]]''' and '''[[tools]]''' gathered from the Internet and donated by experienced mappers.}}
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{{Warning|Make sure to take a look at the '''[[Pitfalls]]''' and '''[[Tips and Tricks]]''' pages too!}}
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 +
[[The CMM website]]
  
 
== Beginning ==
 
== Beginning ==
 +
 +
On 20th March 2014 - 09:45 AM it was announced that Urban Terror HD would use the very powerful Unreal Engine 4.
 +
 +
CMM intends to provide a set of guides and tutorials for all aspects of mapping for Urban Terror HD.
 +
 +
For more information see [[Urban Terror HD]]
 +
 +
For legacy mappers, our wiki will remain open and will be maintained where possible.
 +
 +
 
{| cellspacing="5" width="100%"
 
{| cellspacing="5" width="100%"
  
 
|
 
|
 
{{RyMainPageBox|radiant.png|[[:Category:Radiant|Radiant]]|
 
{{RyMainPageBox|radiant.png|[[:Category:Radiant|Radiant]]|
* [[Radiant:MacRadiant|MacRadiant]]
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* [[Radiant:MacRadiant|Installing MacRadiant]]
* [[Radiant:ZeroRadiant|ZeroRadiant]]
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* [[Radiant:ZeroRadiant|Installing ZeroRadiant (GtkRadiant 1.6.0)]]
* [[Radiant:NetRadiant|NetRadiant]]
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* [[Radiant:NetRadiant|Installing NetRadiant]]
* [[Radiant:Shortcuts|Keyboard shortcuts]]
 
 
* [[Radiant:Using|Using Radiant]]
 
* [[Radiant:Using|Using Radiant]]
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* [[Radiant:Shortcuts_And_Menu_Options|Keyboard shortcuts/menu options]]
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* [[Mapping:Brushwork|Brushes]]
 
* [[Mapping:Brushwork|Brushes]]
 
* [[Mapping:VIS|VIS]]
 
* [[Mapping:VIS|VIS]]
* [[Mapping:Patch meshes|Patch Meshes]]
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* [[Mapping:What is a patch|Patch Meshes]]
* [[Mapping:Models|Models]]
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* [[:Category:Models|Models]]
 
* [[Mapping:Sky|Sky]]
 
* [[Mapping:Sky|Sky]]
 
* [[Mapping:Terrain|Terrain]]
 
* [[Mapping:Terrain|Terrain]]
 
* [[Compiling:Healthy_Map|Healthy Map]]
 
* [[Compiling:Healthy_Map|Healthy Map]]
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* [[Textures:Texturing|Texturing]]
 
* [[Textures:Texturing|Texturing]]
 
* [[Textures:Shaders|Shaders]]
 
* [[Textures:Shaders|Shaders]]
* [[Textures:Sites|Websites]]
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* [[Textures:Sites|Resources]]
 
* [[Textures:Formats|Formats]]
 
* [[Textures:Formats|Formats]]
 
* [[Textures:Advanced Normal Maps Creation|Normal Maps]]
 
* [[Textures:Advanced Normal Maps Creation|Normal Maps]]
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|-
 
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* [[Lighting:General|General]]
 
* [[Lighting:General|General]]
 
* [[Lighting:Leaks|Light leaks]]
 
* [[Lighting:Leaks|Light leaks]]
* [[Lighting:Painting|Annoying FrankieV]]
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* [[Lighting:Painting|Annoying FrankieV (Painting with lights)]]
 
* [[Lighting:Light Style|Light Style]]
 
* [[Lighting:Light Style|Light Style]]
 
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== Advanced ==
 
== Advanced ==
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{| cellspacing="5" width="100%"
 
{| cellspacing="5" width="100%"
 
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|-
|
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|  
 
{{RyMainPageBox|packaging.png|[[:Category:Packaging|Packaging]]|
 
{{RyMainPageBox|packaging.png|[[:Category:Packaging|Packaging]]|
 
* [[Packaging:Levelshot|Making a levelshot]]
 
* [[Packaging:Levelshot|Making a levelshot]]
 
* [[Packaging:Minimap|Making a minimap]]
 
* [[Packaging:Minimap|Making a minimap]]
 
* [[:Category:Packaging|Packaging]]
 
* [[:Category:Packaging|Packaging]]
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|HEIGHT=152px}}
  
|
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|  
 
{{RyMainPageBox|bots.png|[[:Category:Bots|Bots]]|
 
{{RyMainPageBox|bots.png|[[:Category:Bots|Bots]]|
 
* [[Bots:Adding bots to your map|Adding bots]]
 
* [[Bots:Adding bots to your map|Adding bots]]
 
* [[Bots:Issues|Issues]]
 
* [[Bots:Issues|Issues]]
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* [[AI_Misbehaving|Misbehaviour]]
 
* [[Bots:Advanced|Advanced topics]]
 
* [[Bots:Advanced|Advanced topics]]
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|HEIGHT=152px}}
  
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{{RyMainPageBox|urt_hd.png|[[:Category:UrTHD|Urban Terror HD]]|
 
{{RyMainPageBox|urt_hd.png|[[:Category:UrTHD|Urban Terror HD]]|
 
* [[UrTHD:Setup|Setup]]
 
* [[UrTHD:Setup|Setup]]
 
* [[UrTHD:Mapping|Mapping]]
 
* [[UrTHD:Mapping|Mapping]]
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* [[UrTHD:Tools|Tools]]
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{{RyMainPageBox|layout.png|[[:Category:Layout|Layout]]|
 
{{RyMainPageBox|layout.png|[[:Category:Layout|Layout]]|
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* [[Layout:Level Design|Level design]]
 
* [[Layout:Bens Bible|Ben's small bible]]
 
* [[Layout:Bens Bible|Ben's small bible]]
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* [[Layout:Dragonne|Dragonne's article]]
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|}
 
|}
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== Further reading ==
 
== Further reading ==
 
{| cellspacing="5" width="100%"
 
{| cellspacing="5" width="100%"
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* [[Models:Exporting|Exporting]]
 
* [[Models:Exporting|Exporting]]
 
* [[Models:Texturing|Texturing]]
 
* [[Models:Texturing|Texturing]]
* [[Models:Resources|Resouces]]
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* [[Models:Resources|Resources]]
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* [[Resources:Tools|Tools]]
 
* [[Resources:Tools|Tools]]
 
* [[Resources:Links|Links]]
 
* [[Resources:Links|Links]]
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* [[Sound:Websites|Sound websites]]
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* [[IRC|CMM IRC Channel]]
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{{RyMainPageBox|funstuff.png|[[:Category:Funstuff|Funstuff]]|
 
{{RyMainPageBox|funstuff.png|[[:Category:Funstuff|Funstuff]]|
 
* [[Funstuff:Creating|Creating]]
 
* [[Funstuff:Creating|Creating]]
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* [[Jump mapping]]
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* [[XreaL:Setup|Setup]]
 
* [[XreaL:Setup|Setup]]
 
* [[XreaL:Games|Games]]
 
* [[XreaL:Games|Games]]
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Revision as of 11:02, 31 March 2014

Introduction

Welcome to the Custom Map Makers wiki - a repository for all information relating to mapping for the popular first person shooter Urban Terror.

If you feel you'd like to contribute to this wiki, please email john@custommapmakers.org for more information.

The wiki is divided into the following sections, each of these contains further sub-topics. You can also search the wiki using the search box on the top.

Info.png The wiki also has a collection of tutorials and tools gathered from the Internet and donated by experienced mappers.
Error.png Make sure to take a look at the Pitfalls and Tips and Tricks pages too!


The CMM website

Beginning

On 20th March 2014 - 09:45 AM it was announced that Urban Terror HD would use the very powerful Unreal Engine 4.

CMM intends to provide a set of guides and tutorials for all aspects of mapping for Urban Terror HD.

For more information see Urban Terror HD

For legacy mappers, our wiki will remain open and will be maintained where possible.








Advanced





Further reading